a tool for "talking to ghost" experience
That's an intriguing concept! Let me make sure I understand what you're exploring here.
A "talking to ghost" experience could go in a few different directions โ are you thinking about:
Fun! So you're exploring a spooky entertainment app where users can "talk to ghosts" โ think sรฉance vibes, ghost box style, maybe some eerie atmosphere and mysterious responses.
Let me think through the key dimensions of this problem space:
Key Dimensions:
- ๐ญ Tone & Scare Level โ How creepy vs playful should it feel?
- ๐ป Ghost Personality โ Friendly spirits, mysterious entities, or sinister presences?
- ๐ฎ Interaction Style โ How do users "communicate" (voice, typing, gestures, ouija-style)?
- ๐ Setting & Atmosphere โ Visual/audio ambiance that sets the mood
- ๐ฑ Use Context โ Solo late-night fun, party game with friends, or casual anytime?
Now, what's the main thing you're trying to learn from potential users? Here are some research questions that could drive your study:
Great choice! Understanding which interaction style creates the most immersive "ghost communication" experience is crucial โ it'll shape your core product mechanics.
Let me check what I can build for you:
Now I have a good sense of what I can build. Here are some exercise ideas that could help you understand which interaction styles feel most immersive for talking to ghosts:
Perfect! A classic ouija-style spirit board where users drag a planchette around to "spell out" messages. This will let us see how engaged people feel with the tactile, mystical interaction โ and their comments will reveal what makes it feel real (or cheesy).
Let me build this for you:
Done! ๐ป Here's your Spirit Board exercise:
What it does:
- Users drag a glowing planchette around an ouija-style board
- Letters light up and scale as the planchette passes over them
- Releasing while hovering over a letter "channels" it into the message
- Random ethereal glows flicker across the board for atmosphere
- A dark display at the bottom shows the "spirit's message" forming
What you'll learn from this: As interviewees use this, listen for:
- Do they feel like they're "doing something" or just pushing a cursor around?
- Does the tactile feel add to the spooky vibe or feel clunky?
- Do they mention feeling more "in control" or "guided by spirits"?
- How much do they engage โ quick test or really try to spell something?
The state captures every letter touched and the final message, so you can analyze patterns alongside their verbal reactions.
Want me to tweak anything โ adjust the board aesthetics, change how responsive the planchette feels, or add more mystical effects?